![]() |
![]() |
![]()
Post
#1
|
|
![]() Security and Projects ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Clan Dogsbody Posts: 4,700 Thank(s): 1102 Joined: 31-August 07 From: A Magical Place, with toys in the million, all under one roof Member No.: 1 ![]() |
The new servers are online, I've set them up and added admin (tested on all servers)
Please let me know if you have any feedback regarding lag, lack of admin or anything else going wrong. The old servers are now opened to the public and I'll leave these until their contracts run out. I'll be intending to group together a maps pack for l4d1 and 2 and upload to both servers once I know they're stable ta, Monkey -------------------- ![]() |
|
|
![]() |
![]()
Post
#2
|
|
![]() Knight Errant ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Clan Members Posts: 571 Thank(s): 0 Joined: 3-October 09 From: down your shaft :/ Member No.: 4,133 ![]() |
yeah i only brought this up, as we had a game last night and your mod made the game very difficult ^^
most of it i liked tbh, but i thnk the mod spawns too many zombs as the pings during boomer rapage jumped from 45-60 all the way up to 400-500 lol and frames went down to sub 15 i think just normal zombie spawns with slightly more health(so melee spam dont kill them) and poss a point more damage would have the same outcome without the lag -------------------- WIP...
never build your exit to a deep mineshaft next to a lake....... ~Explorer Caste~ 1. Always carry Lumber,Coal and a compass 2. Be prepared not to see the light for a good few cycles 3. Profit :D |
|
|
![]() ![]() |
![]() |
Lo-Fi Version | Time is now: 15th October 2025 - 07:29 AM |