Oct 23 2011, 07:56 AM
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#1
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![]() Security and Projects ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Clan Dogsbody Posts: 4,701 Thank(s): 1104 Joined: 31-August 07 From: A Magical Place, with toys in the million, all under one roof Member No.: 1 |
Release R3_879322 documents here, detailing some of the server settings and modes for those who are nosy
http://sneakymonkeys.com/R3_879322.zip -------------------- ![]() |
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Oct 23 2011, 08:11 AM
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#2
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![]() Security and Projects ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Clan Dogsbody Posts: 4,701 Thank(s): 1104 Joined: 31-August 07 From: A Magical Place, with toys in the million, all under one roof Member No.: 1 |
So we're looking at:
Maps: Grand Bazaar Teheran Highway Caspian Border Seine Crossing Operation Firestorm Damavand Peak Noshahar Canals Kharg Island Operation Failtro Sizes Large Conquest up to 64 players Small conquest up to 32 players Large rush up to 32 players Squad rush up to 8 players (?!) Squad Death match up to 16 players (same a BC2) Team Deathmathc up to 32 players Mixed gamemode rotations are available as standard (without requiring 3rd party tools like procon) Unranked currently not working, however it should allow for customisation of weapon sets regardless of player ranks We can turn on off: killcam, minimap, crosshairs, 3d spotting (WOO!), minimap spotting, friendly nametags, regen health, IO mode, vehicle spawn delay, solider health, respawn time, man down time, bullet damage, only spawn on squad leader (wooyay!), Setting up a server like BF2 (FF on, Kill cam off, no 3d spots, no regen health, spawn on squad leader) will result in the server being listed as HARDCORE There is an admin var to end a round and declare a specified team the winner. Seems dodgy. -------------------- ![]() |
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MonkeyFiend Latest BF3 admin documents Oct 23 2011, 07:56 AM
=R6= Raile wow!
this is the best news I have heard yet.. ... Oct 23 2011, 01:14 PM
MonkeyFiend In a perfect world:
6 man squads
commander
mod to... Oct 23 2011, 02:03 PM
=R6= Raile QUOTE (MonkeyFiend @ Oct 23 2011, 03:03 P... Oct 23 2011, 10:35 PM
=R6= Raile so what are your server settings going to be set a... Oct 25 2011, 01:35 PM
MonkeyFiend Currently I've set them as similar to BF2:
3... Oct 25 2011, 02:01 PM
Cobolt Friendly fire on? Ohhh dear, I'll just apologi... Oct 25 2011, 02:19 PM
=R6= Raile great monkey that's what I was hoping for. ap... Oct 25 2011, 04:18 PM
MonkeyFiend yep, obviously we'll play it by ear.
Regardin... Oct 25 2011, 07:07 PM
Magik6 Inf only? Oct 25 2011, 08:26 PM
MonkeyFiend QUOTE (Magik6 @ Oct 25 2011, 09:26 PM) In... Oct 25 2011, 09:52 PM
Magik6 Agreed, tbh I can't really have too much of a ... Oct 25 2011, 10:41 PM
=R6= Raile removing vehicles (a major aspect of the game and... Oct 26 2011, 10:28 AM
Magik6 QUOTE (=R6= Raile @ Oct 26 2011, 11:28 AM... Oct 26 2011, 10:18 PM
MonkeyFiend vehicles were a little OP on some bf2 maps. Karkan... Oct 26 2011, 02:35 PM
McJaffa Mission #1 will be to help get the servers populat... Oct 26 2011, 06:40 PM
Qrbrrbl I think one vehicle and one IO server is a good ba... Oct 27 2011, 07:07 AM
Magik6 Agreed, I've just come off a session and had m... Oct 27 2011, 09:31 AM
=R6= Raile part of the problem for you 6 is that, unless I am... Oct 27 2011, 10:51 AM
Magik6 QUOTE (=R6= Raile @ Oct 27 2011, 11:51 AM... Oct 27 2011, 09:23 PM
MonkeyFiend After playing some multiplayer last night my feeli... Oct 27 2011, 11:45 AM
=R6= Raile I was saying this before.. assault has become near... Oct 27 2011, 04:38 PM
=R6= Raile oh and if there was one thing i regretted about my... Oct 27 2011, 04:41 PM![]() ![]() |
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