Oct 23 2011, 07:56 AM
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#1
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![]() Security and Projects ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Clan Dogsbody Posts: 4,701 Thank(s): 1104 Joined: 31-August 07 From: A Magical Place, with toys in the million, all under one roof Member No.: 1 |
Release R3_879322 documents here, detailing some of the server settings and modes for those who are nosy
http://sneakymonkeys.com/R3_879322.zip -------------------- ![]() |
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Oct 27 2011, 04:38 PM
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#2
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![]() Knight Errant ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: SM Guild Members Posts: 543 Thank(s): 0 Joined: 29-October 07 Member No.: 32 |
I was saying this before.. assault has become nearly useless.
I imagine on a server that is set to bf2 settings and on IO, it will be better, but the default game with vehicles makes little sense to play assault. the ability to spawn on everyone, the decrease in spawn timer and the decrease in the time the person is capable of being raised, make it next to useless to raise anyone ever. it's easier as a medic to just stay alive and let them spawn on you. plus being raised still counts as a death unlike bf2, so that's not even a motivation. add to all of that the regenerating health, and your healing kit isn't nearly as useful as it once was.. frankly, it's annoying as hell. there is really no need for a dedicated healing class in the game anymore, nor is the assault class even worth playing for any other reason either. not to say I'll never play it but it certainly is not on balance with the other classes. on vehicle servers, we were always running around with 3 engineers and 1 support, for the ammo. any other combo was really just a waste. maybe occassionally throwing one of the engineers in as a recon, for the c4. |
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MonkeyFiend Latest BF3 admin documents Oct 23 2011, 07:56 AM
MonkeyFiend So we're looking at:
Maps:
Grand Bazaar
Te... Oct 23 2011, 08:11 AM
=R6= Raile wow!
this is the best news I have heard yet.. ... Oct 23 2011, 01:14 PM
MonkeyFiend In a perfect world:
6 man squads
commander
mod to... Oct 23 2011, 02:03 PM
=R6= Raile QUOTE (MonkeyFiend @ Oct 23 2011, 03:03 P... Oct 23 2011, 10:35 PM
=R6= Raile so what are your server settings going to be set a... Oct 25 2011, 01:35 PM
MonkeyFiend Currently I've set them as similar to BF2:
3... Oct 25 2011, 02:01 PM
Cobolt Friendly fire on? Ohhh dear, I'll just apologi... Oct 25 2011, 02:19 PM
=R6= Raile great monkey that's what I was hoping for. ap... Oct 25 2011, 04:18 PM
MonkeyFiend yep, obviously we'll play it by ear.
Regardin... Oct 25 2011, 07:07 PM
Magik6 Inf only? Oct 25 2011, 08:26 PM
MonkeyFiend QUOTE (Magik6 @ Oct 25 2011, 09:26 PM) In... Oct 25 2011, 09:52 PM
Magik6 Agreed, tbh I can't really have too much of a ... Oct 25 2011, 10:41 PM
=R6= Raile removing vehicles (a major aspect of the game and... Oct 26 2011, 10:28 AM
Magik6 QUOTE (=R6= Raile @ Oct 26 2011, 11:28 AM... Oct 26 2011, 10:18 PM
MonkeyFiend vehicles were a little OP on some bf2 maps. Karkan... Oct 26 2011, 02:35 PM
McJaffa Mission #1 will be to help get the servers populat... Oct 26 2011, 06:40 PM
Qrbrrbl I think one vehicle and one IO server is a good ba... Oct 27 2011, 07:07 AM
Magik6 Agreed, I've just come off a session and had m... Oct 27 2011, 09:31 AM
=R6= Raile part of the problem for you 6 is that, unless I am... Oct 27 2011, 10:51 AM
Magik6 QUOTE (=R6= Raile @ Oct 27 2011, 11:51 AM... Oct 27 2011, 09:23 PM
MonkeyFiend After playing some multiplayer last night my feeli... Oct 27 2011, 11:45 AM
=R6= Raile oh and if there was one thing i regretted about my... Oct 27 2011, 04:41 PM![]() ![]() |
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