Jan 22 2014, 09:14 AM
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#1
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![]() Security and Projects ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Clan Dogsbody Posts: 4,701 Thank(s): 1104 Joined: 31-August 07 From: A Magical Place, with toys in the million, all under one roof Member No.: 1 |
Hey,
The current autobalance period is set to 45 seconds of imbalance before it switches someone. Often what we see is someone leave, then the server plans a switch then someone else joins and people end up getting moved around frequently. One option on this is to set the server to 90 seconds - it'll mean the server can stay out of balance longer but should slow down the amount of autobalance switches. Anyway, any opinions? -------------------- ![]() |
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Jan 22 2014, 12:06 PM
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#2
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![]() Knight Lieutenant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Old Git SM Members Posts: 835 Thank(s): 231 Joined: 23-August 13 From: Moon Member No.: 4,348 |
60 seconds should be fine i think.
Is there any autobalance settings like higher lvl players at mason = higher lvl players at agatha ? or can we stop switching teams -like- after 5 min later when the game started ? Many people want to be part of winning team so switching their teams and game starting to switch top players of winning team to losing one.It is becoming annoying then most players leaving game or giving up for battle. -------------------- ![]() |
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MonkeyFiend Autobalance periods? Jan 22 2014, 09:14 AM
MonkeyFiend nope the two options are death based autobalance a... Jan 22 2014, 12:22 PM
Jen I'm not really sure what effect this would hav... Feb 7 2014, 12:57 PM
Meowric autobalance seems broked on the archer limited ser... Feb 19 2014, 09:30 PM
Jen broken how?
* please note: I didn't do it... Feb 20 2014, 04:37 PM
TurboMidget QUOTE (Jen @ Feb 20 2014, 05:37 PM) * ple... Feb 20 2014, 04:57 PM![]() ![]() |
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