Jan 11 2015, 01:24 AM
Post
#1
|
|
![]() Filthy Peasant Group: Members Posts: 5 Thank(s): 0 Joined: 11-January 15 From: Netherlands Member No.: 4,590 |
Hai!
So, let me introduce myself. I'm a I'm also a 23, MtF transgender; Leader of a clan in a other Indie, UE3 game called C&C Renegade X; A huge IT nerd (cryptocurrencies, *nix systems, programming) and love groundbreaking technology. OH, and I also love make-up! <3 So, after |
|
|
|
![]() |
Jan 11 2015, 03:01 AM
Post
#2
|
|
![]() Security and Projects ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Clan Dogsbody Posts: 4,701 Thank(s): 1104 Joined: 31-August 07 From: A Magical Place, with toys in the million, all under one roof Member No.: 1 |
welcome to the site
Asking jen about the servers probably gives you this impression: Servers For specifics, I'm a little wary of details for reasons of security. The servers run on wintel vms in two geographically separate dc's on 4770k's. Specifically chivalry doesn't really multithread, so many cores/hyperthreading are less important than core clock speed. Hence there's some talk of upgrading a server to something like an oc'd devils canyon. Chivalry is usually bound by core cpu, rather than things like memory/disk/network, which frankly for a typical UE3 game are minimal, irrespective of tinkering with tickrate to match the 60fps the game locks to for people who've not been tinkering with their inis. However the netcode was developed optimally for 24 slots with the largest official being 32 slots. We did trial 64 slots but found regardless of the hardware thrown at it, it was still laggy. Also we tried 128 slots for a laugh, pings often hit 200 with increased latency on the server processing end of things. There are some other things in place like preventing the default behaviour to autoadjust pawn relevancy. We do find from time to time a specific IP with be targeted for a ddos attack, or occasional routing problem, so it's nice to be able to switch the guids of the 3 servers we run between 2 different dc's. I think I remember C&C renegades - wasn't it a fps version of the classic C&C series? (imo nothing beats red alert 1&2 on that front). For myself my phd is specifically in cryptography, so could merrily and boringly warble on that subject for hours. Nix systems are heavily used in my work (although more rhel/aix for business, while my personal pref is xubuntu as don't like kde) and a big fan of c# -------------------- ![]() |
|
|
|
suchconquer The recruitment topic that is not actually a recruitment topic but more like an introduction topic. Jan 11 2015, 01:24 AM
AsDeR Most of the =SM= members right now: Jan 12 2015, 09:55 PM
TurboMidget I actually understood the gist of it. Some of the ... Jan 12 2015, 10:47 PM
MonkeyFiend well she said huge IT nerd, so thought I'd be ... Jan 13 2015, 10:09 AM
suchconquer Apparently, I don't get response notifications... Jan 14 2015, 12:15 AM
Marsche RE: The recruitment topic that is not actually a recruitment topic but more like an introduction topic. Jan 14 2015, 11:30 AM
Magik5 I always lol@how chiv servers run on windows and n... Jan 14 2015, 01:31 PM
MonkeyFiend Thanks to the bastardisation the Unreal Engine, we... Jan 14 2015, 04:55 PM![]() ![]() |
|
Lo-Fi Version | Time is now: 28th May 2026 - 11:38 PM |