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#1
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Peasant ![]() Group: Members Posts: 12 Thank(s): 0 Joined: 16-December 17 Member No.: 5,337 ![]() |
Greatings,
have just been banned at the "Belmez" because of kicking teammember from the wall. I know that such a behavior can cast a ban, but forgot it at the moment of my actions. I'm sorry, I did not mean to act with malice, but give the teammate the chance to eliminate the flag bearer below. I hereby apologize and ask from when I may enter the server again. |
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#2
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![]() Security and Projects ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Clan Dogsbody Posts: 4,700 Thank(s): 1102 Joined: 31-August 07 From: A Magical Place, with toys in the million, all under one roof Member No.: 1 ![]() |
Confirmed from the hardwareID that this is once again Tanz.
However there's nothing within Chivalry to automatically ban when someone creates and alt (especially if it's not a family share alt, we can trace those). Options as I see them: we either allow him to play or we ban the entire range of IP addresses that he has access to. Vodafone DE is a very dynamic IP allocator, the pool consists of around 128000 IP addresses within that range and region for the Bayern/Bavaria neck of the woods. We can ban all of these with about 5 lines of code, however the obvious problem of anyone else using Vodafone DE in this range would also be banned. (am not worried about proxies/vpns, the pings through them are unplayable for the most part and easy to block en masse) Another option is to submit an abuse request for evading bans on 3rd party networks. Is a breach of Vodafone DE acceptable usage. It'll be a pain to dig out evidence and logs, but the end result tends to be termination of broadband contract after an initial slap on the wrist. There is one final option in development of a script whereby a banned player joining on an alt would gradually do 1% less damage minute by minute to a point where they couldn't kill anyone (I can even randomise it based on spawn they might damage as normal, the next spawn do half the normal damage, the next 30% then back to normal. means it'll leave them guessing whether they've fucked with or not ![]() [Edit: was just on the server, confirmed this script works on me. Both for dealing slightly less damage, and taking more damage from other players] Any thoughts on this from clan members? -------------------- ![]() |
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#3
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![]() Knight Lieutenant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Old Git SM Members Posts: 835 Thank(s): 231 Joined: 23-August 13 From: Moon Member No.: 4,348 ![]() |
Confirmed from the hardwareID that this is once again Tanz. However there's nothing within Chivalry to automatically ban when someone creates and alt (especially if it's not a family share alt, we can trace those). Options as I see them: we either allow him to play or we ban the entire range of IP addresses that he has access to. Vodafone DE is a very dynamic IP allocator, the pool consists of around 128000 IP addresses within that range and region for the Bayern/Bavaria neck of the woods. We can ban all of these with about 5 lines of code, however the obvious problem of anyone else using Vodafone DE in this range would also be banned. (am not worried about proxies/vpns, the pings through them are unplayable for the most part and easy to block en masse) Another option is to submit an abuse request for evading bans on 3rd party networks. Is a breach of Vodafone DE acceptable usage. It'll be a pain to dig out evidence and logs, but the end result tends to be termination of broadband contract after an initial slap on the wrist. There is one final option in development of a script whereby a banned player joining on an alt would gradually do 1% less damage minute by minute to a point where they couldn't kill anyone (I can even randomise it based on spawn they might damage as normal, the next spawn do half the normal damage, the next 30% then back to normal. means it'll leave them guessing whether they've fucked with or not ![]() [Edit: was just on the server, confirmed this script works on me. Both for dealing slightly less damage, and taking more damage from other players] Any thoughts on this from clan members? 3rd option does not benefit for SM server and its reputation. So in my opinion we don't have to do that because of 1 player. Reporting isp to abuse usage is something that hard to deal with. Paper works, logs and etc. Probably you are the one who should do it with proper way. It will take your time. It is up to you. 1st option is one of the easiest but it might be a problematic if another players wanted to play chivalary from same isp which is on that ip range. if different player had ban because of it, i believe we may allow that player to with few lines of command but if player has dynamic ip, it would be pain on boobs ![]() So, if you spare time 2=>1=>3 if you don't have spare time 1=>2=>3 step would be make sense. -------------------- ![]() |
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Lo-Fi Version | Time is now: 15th October 2025 - 09:14 AM |