Mar 31 2008, 02:29 PM
Post
#1
|
|
![]() Knight ![]() ![]() ![]() ![]() ![]() ![]() Group: Trusted non-SM Posts: 429 Thank(s): 1 Joined: 6-January 08 From: Mansfield, UK Member No.: 59 |
here's my frames per second results in game BF2 using Fraps as a benchmark , maxed out but with antialiasing turned off.
Frames, Time (ms), Min, Max, Avg 4559, 45911, 95, 101, 99.301 that ll do nicely -------------------- ![]() ![]() |
|
|
|
![]() |
Apr 3 2008, 12:13 PM
Post
#2
|
|
![]() Security and Projects ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Clan Dogsbody Posts: 4,701 Thank(s): 1104 Joined: 31-August 07 From: A Magical Place, with toys in the million, all under one roof Member No.: 1 |
(BACK UP ANY FILES YOU MAKE CHANGES TO! ONLY CHANGE THE FILE MENTIONED, OTHER CHANGES CAN RESULT IN PB BANS
well the gist of it is set your latency compensation to whatever your average ping is on the server you play on the most. open bf2\mods\bf2\settings\usersettings.con (after making a backup in another directory, not in the same folder dammit) BF2 by default expects lag to be 100ms and compensates for this amount by default. In reality people don't have 100ms pings unless they are unlucky. look at the GSDefaultLatencyCompensation setting: SettingsManager.floatSet GSDefaultLatencyCompensation 0.100000 (this represents 100ms, you can change this to your actual average ping e.g. 0.040000 for 40ms etc.,) NOW... I DONT RECOMMEND CHANGING ANYTHING ELSE! However other stuff you can change: SettingsManager.U32Set GSInterpolationTime 1200 This is the time between checks on what you computer reckons is going on and what the server thinks is happening. Lowering this number means that what you see on the screen is more like how the server sees things, however it puts quite an overhead on the CPU. To put it simply there are occasions where someone may be ducked behind something, they spring up and shoot you - but you don't see them spring up as your game client hasn't predicted this (think of a graph being smoothed out, it loses data). Lowering the setting means the client checks with the server more often and so you are more likely to see people jump round corners/pop up from behind stuff more accurately. Lowering this can really put a strain on your computer/internet connection though. SettingsManager.U32Set GSExtrapolationTime 100 Pure predicitive form as extrapolation implies. Again lowering this can cane the system, it will however reduce some warping effects that you may see on the screen when the client has predicted player movements and then is corrected by the server. This setting also depends on not only you computer spec and network connection but on the lagginess etc., of everyone else The last two settings are very much dependant on your computer spec, internet connection so adjusting them both up and down until you hit a level you think works well is the best suggestion example settings (that work for my setup (high end system)), but will probably suck for everyone else SettingsManager.boolSet GSClPunkBuster 1 SettingsManager.floatSet GSDefaultLatencyCompensation 0.030000 SettingsManager.boolSet GSExtrapolateFrame 0 SettingsManager.U32Set GSExtrapolationTime 600 SettingsManager.U32Set GSInterpolationTime 44 SettingsManager.U32Set GSPerfLogAtPlayerCount 30 SettingsManager.stringSet GSPlayerName "MonkeyFiend" SettingsManager.boolSet GSShowNetGraph 0 SettingsManager.boolSet GSUseObjectCache 1 (Don't complain about the long post, its as concise as this sort of thing can be!) cheers, MonkeyFiend -------------------- ![]() |
|
|
|
Apr 3 2008, 12:55 PM
Post
#3
|
|
![]() Paddle Master ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Clan Members Posts: 2,085 Thank(s): 30 Joined: 3-December 07 Member No.: 50 |
i like your long posts, i actually enjoy reading them... i must be ill or something :s
anyway, this: To put it simply there are occasions where someone may be ducked behind something, they spring up and shoot you - but you don't see them spring up as your game client hasn't predicted this basically this is exactly what happens whenever i come into contact with you, happened in battle royale as well, thought you may have tweaked some settings so what your saying is, im safe changing the latency compensation, but if i change interpolation and extrapolation, i could get banned? would our server ban me if i did this...? -------------------- ![]() |
|
|
|
GoochTyke FRAMES PER SECOND Mar 31 2008, 02:29 PM
m33amkii QUOTE(GoochTyke @ Mar 31 2008, 03:39 PM) ... Apr 2 2008, 08:47 AM
GoochTyke QUOTE(m33amkii @ Apr 2 2008, 09:57 AM) 45... Apr 2 2008, 09:34 AM
m33amkii QUOTE(GoochTyke @ Apr 2 2008, 10:44 AM) i... Apr 2 2008, 07:57 PM
Lawpf2001 no he had max of 101 and min of 94 and an average ... Apr 2 2008, 09:00 AM
Magik5 lol, when ever i have fraps running when fields on... Apr 2 2008, 10:24 AM
GoochTyke i only get about 60 on crysis Apr 2 2008, 10:33 AM
=R6= Warduk i get 10000 on crysis :S Apr 2 2008, 05:33 PM
GoochTyke wot frames per sec ? yeah rite Apr 2 2008, 05:52 PM
Magik5 LOL,
crysis, very high i get about 17-20, high i ... Apr 2 2008, 06:19 PM
GoochTyke QUOTEsuch a shit game though so i dont care xD
... Apr 2 2008, 07:05 PM
MonkeyFiend yup - number of frames, time in ms etc.
I kinda ... Apr 3 2008, 09:04 AM
Magik5 it was me, i pm'd you you berk :/ LOL Apr 3 2008, 09:41 AM
MonkeyFiend nope - I'm saying changing the latency compens... Apr 3 2008, 01:06 PM
Magik5 lol well i suck even more then i thought ;0 doh
w... Apr 3 2008, 01:12 PM
GoochTyke i just tried some setting changes ,had a game and ... Apr 3 2008, 01:14 PM
MonkeyFiend QUOTE(GoochTyke @ Apr 3 2008, 02:32 PM) i... Apr 3 2008, 01:35 PM
MonkeyFiend well yes, that would be retarded, however it was m... Apr 3 2008, 01:15 PM
Magik5 done already, who the fudge does backups anyway :s... Apr 3 2008, 01:22 PM
GoochTyke ME Apr 3 2008, 01:32 PM
Magik5 just finished lunch, gna go cain Apr 3 2008, 01:38 PM
GoochTyke Now if every enemy infantry i came across on teh f... Apr 3 2008, 01:43 PM
Lawpf2001 if you had a head like that it would be a bitch wh... Apr 3 2008, 02:42 PM
Magik5 lol@gooch
ive got portal in my orange box but ne... Apr 3 2008, 02:59 PM
MonkeyFiend shame on you! portal is probably the best thin... Apr 3 2008, 03:03 PM
Magik5 ill play it once ive finished perseus mandate, if ... Apr 3 2008, 03:06 PM
Lawpf2001 its a bit confusing. but with the reward of cake a... Apr 3 2008, 03:08 PM
Magik5 yo gooch, heres what i have:
SettingsManager.bool... Apr 4 2008, 12:19 PM
GoochTyke yep , i m using same as monkeys at the mo
as too... Apr 4 2008, 12:23 PM
=FaRT= skutaboy QUOTEI'm saying changing the latency compensat... Apr 22 2008, 11:45 AM
=FaRT= skutaboy Not a good start... Apr 22 2008, 12:15 PM
MonkeyFiend yeah, it should help a bit. The default setting is... Apr 22 2008, 12:21 PM
=FaRT= skutaboy DOH !!!
EDIT:
Just put spaces in r... Apr 22 2008, 01:12 PM
MonkeyFiend if it works you won't get an error message Apr 22 2008, 01:31 PM
=FaRT= skutaboy QUOTE(MonkeyFiend @ Apr 22 2008, 02:49 PM... Apr 22 2008, 01:49 PM
MonkeyFiend well that was just an option since you probably va... Apr 22 2008, 02:27 PM
Magik5 so where exactly do the hitboxes change to? if you... Apr 22 2008, 03:21 PM
=FaRT= skutaboy Well I played a few rounds last night after alteri... Apr 24 2008, 11:19 PM
MonkeyFiend heh nice skuta
As for the hitboxes the easiest w... Apr 25 2008, 07:43 AM
Magik5 lol the hitbox's are awful, but i always used ... Apr 25 2008, 10:32 AM![]() ![]() |
|
Lo-Fi Version | Time is now: 30th November 2025 - 08:35 PM |