Mar 31 2008, 02:29 PM
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#1
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![]() Knight ![]() ![]() ![]() ![]() ![]() ![]() Group: Trusted non-SM Posts: 429 Thank(s): 1 Joined: 6-January 08 From: Mansfield, UK Member No.: 59 |
here's my frames per second results in game BF2 using Fraps as a benchmark , maxed out but with antialiasing turned off.
Frames, Time (ms), Min, Max, Avg 4559, 45911, 95, 101, 99.301 that ll do nicely -------------------- ![]() ![]() |
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Apr 25 2008, 07:43 AM
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#2
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![]() Security and Projects ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Clan Dogsbody Posts: 4,701 Thank(s): 1104 Joined: 31-August 07 From: A Magical Place, with toys in the million, all under one roof Member No.: 1 |
heh nice skuta
As for the hitboxes the easiest way to imagine it is to think of your player animation mooching visibly round the map, while the invisible hitboxes (being 5 rectangles in the rough shape of a guy) trailing the animation around. All animations that you see are generated on your computer only, while hitbox locations are sent flying to the server and back. (causing lag) The reason for this is that its easier to transmit coordinate location of a bunch of boxes than it is to transmit the entire state of a complex animation. So obviously animations generated locally on your computer are not subject to lag unlike the hitboxes which technically always trail behind. So bf2 tries to compensate for this - the amount (based on ms) is the time it artificially moves the hitboxes, so technically the animation (that you aim at) and the hitboxes (that register your hits) should be as close together as possible. Origianlly dice intended this setting to be dynamic and change according to your ping, in reality they never got round to it and set it at a generic 100ms. A youtube video demonstrating dodgy hitboxes -------------------- ![]() |
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GoochTyke FRAMES PER SECOND Mar 31 2008, 02:29 PM
m33amkii QUOTE(GoochTyke @ Mar 31 2008, 03:39 PM) ... Apr 2 2008, 08:47 AM
GoochTyke QUOTE(m33amkii @ Apr 2 2008, 09:57 AM) 45... Apr 2 2008, 09:34 AM
m33amkii QUOTE(GoochTyke @ Apr 2 2008, 10:44 AM) i... Apr 2 2008, 07:57 PM
Lawpf2001 no he had max of 101 and min of 94 and an average ... Apr 2 2008, 09:00 AM
Magik5 lol, when ever i have fraps running when fields on... Apr 2 2008, 10:24 AM
GoochTyke i only get about 60 on crysis Apr 2 2008, 10:33 AM
=R6= Warduk i get 10000 on crysis :S Apr 2 2008, 05:33 PM
GoochTyke wot frames per sec ? yeah rite Apr 2 2008, 05:52 PM
Magik5 LOL,
crysis, very high i get about 17-20, high i ... Apr 2 2008, 06:19 PM
GoochTyke QUOTEsuch a shit game though so i dont care xD
... Apr 2 2008, 07:05 PM
MonkeyFiend yup - number of frames, time in ms etc.
I kinda ... Apr 3 2008, 09:04 AM
Magik5 it was me, i pm'd you you berk :/ LOL Apr 3 2008, 09:41 AM
MonkeyFiend (BACK UP ANY FILES YOU MAKE CHANGES TO! ONLY C... Apr 3 2008, 12:13 PM
Magik5 i like your long posts, i actually enjoy reading t... Apr 3 2008, 12:55 PM
MonkeyFiend nope - I'm saying changing the latency compens... Apr 3 2008, 01:06 PM
Magik5 lol well i suck even more then i thought ;0 doh
w... Apr 3 2008, 01:12 PM
GoochTyke i just tried some setting changes ,had a game and ... Apr 3 2008, 01:14 PM
MonkeyFiend QUOTE(GoochTyke @ Apr 3 2008, 02:32 PM) i... Apr 3 2008, 01:35 PM
MonkeyFiend well yes, that would be retarded, however it was m... Apr 3 2008, 01:15 PM
Magik5 done already, who the fudge does backups anyway :s... Apr 3 2008, 01:22 PM
GoochTyke ME Apr 3 2008, 01:32 PM
Magik5 just finished lunch, gna go cain Apr 3 2008, 01:38 PM
GoochTyke Now if every enemy infantry i came across on teh f... Apr 3 2008, 01:43 PM
Lawpf2001 if you had a head like that it would be a bitch wh... Apr 3 2008, 02:42 PM
Magik5 lol@gooch
ive got portal in my orange box but ne... Apr 3 2008, 02:59 PM
MonkeyFiend shame on you! portal is probably the best thin... Apr 3 2008, 03:03 PM
Magik5 ill play it once ive finished perseus mandate, if ... Apr 3 2008, 03:06 PM
Lawpf2001 its a bit confusing. but with the reward of cake a... Apr 3 2008, 03:08 PM
Magik5 yo gooch, heres what i have:
SettingsManager.bool... Apr 4 2008, 12:19 PM
GoochTyke yep , i m using same as monkeys at the mo
as too... Apr 4 2008, 12:23 PM
=FaRT= skutaboy QUOTEI'm saying changing the latency compensat... Apr 22 2008, 11:45 AM
=FaRT= skutaboy Not a good start... Apr 22 2008, 12:15 PM
MonkeyFiend yeah, it should help a bit. The default setting is... Apr 22 2008, 12:21 PM
=FaRT= skutaboy DOH !!!
EDIT:
Just put spaces in r... Apr 22 2008, 01:12 PM
MonkeyFiend if it works you won't get an error message Apr 22 2008, 01:31 PM
=FaRT= skutaboy QUOTE(MonkeyFiend @ Apr 22 2008, 02:49 PM... Apr 22 2008, 01:49 PM
MonkeyFiend well that was just an option since you probably va... Apr 22 2008, 02:27 PM
Magik5 so where exactly do the hitboxes change to? if you... Apr 22 2008, 03:21 PM
=FaRT= skutaboy Well I played a few rounds last night after alteri... Apr 24 2008, 11:19 PM
Magik5 lol the hitbox's are awful, but i always used ... Apr 25 2008, 10:32 AM![]() ![]() |
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