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MonkeyFiend
post Feb 5 2009, 09:16 AM
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Prior to the official SDK coming out am not going to start building maps, it does however make sense to take pre-built maps for other games e.g. team fortress, css and port them into L4D

Now one of the finest games of all-time has some levels that would seem pretty perfect for L4D...

Half Life 2; Ravenholm areas

I've managed to coax this into working but is still very much messy and requires a hell of a lot of texture/model conversion

Pros: prebuilt and wellmade maps
Cons: requires approx 1.35gb of files, some events don't work, zombies don't spawn properly, would breach copyright and server contracts to use

When built, I suspect using this on our servers won't attract too much attention.

I need to get some time (possibly this weekend) when Tess isn't about to put some proper time into it

Will try and post some screenshots this weekend smile.gif


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Magik5
post Feb 5 2009, 09:48 AM
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sweet, if u need a hand... ill try and help....

as for ravenholm, i SHIT myself everytime i go there.

can you get the hl2 zombies in l4d?

and more importantly, if so, can you give the hl2 zombies the same power as say a hunter or a smoker...


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