Oct 22 2009, 09:37 AM
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#1
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![]() Knight Errant ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Clan Members Posts: 571 Thank(s): 0 Joined: 3-October 09 From: down your shaft :/ Member No.: 4,133 |
i've noticed a fair few lockups on the l4d servers (both)
its happening during campaign and versus modes main culprit seems to be on level changing after a round finishes :/ could there be a corrupted file or something causing this or maybe a plugin is to blame? i'm not very technical so i'm sorry if i'm no help at all lol -------------------- WIP...
never build your exit to a deep mineshaft next to a lake....... ~Explorer Caste~ 1. Always carry Lumber,Coal and a compass 2. Be prepared not to see the light for a good few cycles 3. Profit :D |
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Oct 22 2009, 11:12 AM
Post
#2
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![]() Security and Projects ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Clan Dogsbody Posts: 4,701 Thank(s): 1107 Joined: 31-August 07 From: A Magical Place, with toys in the million, all under one roof Member No.: 1 |
When you say lockups, do you mean the game crashes out or that loading freezes for lengths of time but you eventually get into game?
random crahes are part and parcel of l4d, however the freezes during the loading are where the games server contacts the webserver to transfer data and other things are loaded. Essentially the server is running enhanced logging, the bans plugin, a SQL2005 instance for ban handling across servers, the sourcemod/metamod stuff for admin etc., and the plugins for adding customised objects to the maps. The latter, while I think improves gameplay substantially (removing invisible walls, adding closet blockers and stuff for infected to spawn behind e.g. rocks at end of DT) is one of the major causes of load lag. I've finally got both servers working correctly with the stats and bans system, so am now going to take a look at the custom objects plugin and database side to see if I can improve performance. (back to rewriting the plugin sourcecode, so this may make things worse if I cock something up I'll merrily post a changelog for when I've been tinkering, but would be handy if crashes are occurring to post times/dates/summary so I can trawl through the logs to pinpoint faults. Making a start on recoding the custom objects now, will upload this to server1 and post later -------------------- ![]() |
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K. random crashes on both l4d servers Oct 22 2009, 09:37 AM
Magik5 this has been going on since day one :/ blame the ... Oct 22 2009, 10:37 AM
K. nope dan, i've played on a lot of servers and ... Oct 22 2009, 10:47 AM
MonkeyFiend Update:
I just found a glaring mistake in the sou... Oct 22 2009, 11:25 AM
K. ok will do, i'll try and keep logs of unusuall... Oct 22 2009, 11:40 AM
K. ok heres two instances
24/10/09
1133am
1156am
b... Oct 24 2009, 02:02 PM
MonkeyFiend looking at it the nextmap.smx plugin reads the map... Oct 24 2009, 03:18 PM
K. well i would say it's been much faster the las... Oct 24 2009, 05:02 PM
K. ok 24/10
time 1027pm
crashed on map change durin... Oct 24 2009, 09:30 PM
K. another crash tonight
versus mode server #2
abou... Oct 26 2009, 08:10 PM
MonkeyFiend oopsies, I'd not replicated the changes to ser... Oct 27 2009, 09:01 AM
Magik5 we were having issues trying to return to lobby wh... Oct 27 2009, 09:40 AM
MonkeyFiend That's a weird bug that I've not found a c... Oct 27 2009, 11:40 AM
K. ok another crash on server 2
15.34
expert campai... Oct 28 2009, 03:42 PM
K. weird stuff today
trying the new maps out or tryi... Nov 2 2009, 04:06 PM
MonkeyFiend well we've got a support tickey out with the g... Nov 2 2009, 04:11 PM
K. err would i need some sort of password to change s... Nov 2 2009, 05:11 PM
MonkeyFiend narp, since your an admin it should let you do it.... Nov 2 2009, 06:12 PM
K. monkey your cvars seem unrecognized :/
anyway ma... Nov 4 2009, 04:13 PM
MonkeyFiend yep can do that easy enough, although I tested the... Nov 4 2009, 04:19 PM
MonkeyFiend After working with gameservers support for a bit w... Nov 5 2009, 10:50 AM
Magik5 RE: random crashes on both l4d servers Nov 5 2009, 11:08 AM
MonkeyFiend I've confirmed Dead Before Dawn is now working... Nov 5 2009, 12:01 PM
K. i'm gonna try this after dinner *fingers cros... Nov 5 2009, 04:44 PM
MonkeyFiend I only played for about 5 minutes, apparently late... Nov 5 2009, 04:57 PM
K. hmm played dbd on sm#2 between 6 and 6.37
as usua... Nov 5 2009, 06:41 PM
K. bah now i cant play *any* campaigns on sm#2 withou... Nov 5 2009, 07:06 PM
MonkeyFiend well a workaround for now is to go intot he server... Nov 5 2009, 07:09 PM
K. ok had a quick look
so i can change the config my... Nov 5 2009, 09:02 PM
MonkeyFiend yep there's line in the config that says ... Nov 6 2009, 08:54 AM
K. bah there seems to be a recurring problem on dbd m... Nov 6 2009, 06:03 PM
K. hmmm looking at the map list on the GSA there seem... Nov 7 2009, 07:04 AM
MonkeyFiend ok, finally had a chance to look at this... the or... Nov 9 2009, 10:57 AM
MonkeyFiend Now back to servers 1 and 2 crashing, I've bee... Nov 9 2009, 11:04 AM
K. wow sherlocke Fiend does it again, i'll have a... Nov 9 2009, 01:50 PM![]() ![]() |
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