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#1
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![]() Squire ![]() ![]() ![]() Group: Clan Members Posts: 106 Thank(s): 7 Joined: 7-March 10 From: England Member No.: 4,251 ![]() |
I seem to remember the other day someone (MonkeyFiend I think) commenting about the map #s not being very helpful in working out what maps to remove/add from maplists. So when I stumbled upon a shiny list of what's what I thought I'd post it here.
click! -------------------- Hi!
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#2
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![]() Knight Lieutenant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Clan Members Posts: 824 Thank(s): 0 Joined: 30-December 07 From: Brighton Member No.: 54 ![]() |
Valparaiso is a cool map, shame its not on conquest.
-------------------- ![]() There are 10 types of people in this world, those who understand binary and those who don't |
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#3
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![]() Squire ![]() ![]() ![]() Group: Clan Members Posts: 106 Thank(s): 7 Joined: 7-March 10 From: England Member No.: 4,251 ![]() |
I quite like Isla Inocentes too. I do hope they make conquest versions of the 'only' rush maps.
-------------------- Hi!
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#4
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![]() Security and Projects ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Clan Dogsbody Posts: 4,700 Thank(s): 1103 Joined: 31-August 07 From: A Magical Place, with toys in the million, all under one roof Member No.: 1 ![]() |
thanks
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#5
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![]() Knight Errant ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Clan Members Posts: 571 Thank(s): 0 Joined: 3-October 09 From: down your shaft :/ Member No.: 4,133 ![]() |
its a shame the server can't be set up to play thru the 4 decent conquest maps then maybe automatically load up a few rush maps b4 going back to conquest and repeating the cycle
mind you with the amount of crashing i doubt the server would manage to get thru 3 maps........due to EA's massive phail -------------------- WIP...
never build your exit to a deep mineshaft next to a lake....... ~Explorer Caste~ 1. Always carry Lumber,Coal and a compass 2. Be prepared not to see the light for a good few cycles 3. Profit :D |
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#6
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![]() Squire ![]() ![]() ![]() Group: Clan Members Posts: 106 Thank(s): 7 Joined: 7-March 10 From: England Member No.: 4,251 ![]() |
Personally, I'd quite like to be able to do that, and have vehicles disabled or enabled on a map by map basis.
Mind you. The chances of DICE actually letting us do that are next to zero. -------------------- Hi!
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#7
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![]() Security and Projects ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Clan Dogsbody Posts: 4,700 Thank(s): 1103 Joined: 31-August 07 From: A Magical Place, with toys in the million, all under one roof Member No.: 1 ![]() |
yup as mentioned in the shoutbox just like bf2 with no vehicles/io mix in rotation you can't mix up rush and conquest in BC2, which is a damn shame.
Server issues at the moment involve both the EA master server disconnects AND the server istself sometimes crashes with a 'missing prcoess' error. Although the server should restart in this event. Well at least we know all the bugs were quickly ironed of BF2 during it's 4 years of life... oh wait... -------------------- ![]() |
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Lo-Fi Version | Time is now: 15th October 2025 - 10:54 PM |